Tag Archives: ghostliness

Album reviews – Darkroom: ‘Fallout 2’ & ‘Fallout 3’ albums, 2002 (“a game of reverse-chicken… impressive and utter liquefaction”)

18 Mar

Darkroom: 'Fallout 2'

Darkroom: ‘Fallout 2’

The second part in Darkroom’s ‘Fallout’ trilogy ( a set of interwoven concert travelogues) sees the unorthodox dark-ambient trio shrink to fit circumstances: recorded over the course of four gigs in Cambridge between spring 2000 and spring 2001, ‘Fallout 2’ records their first period of work as a duo. With singer Tim Bowness temporarily absent from the group, the five lengthy live tracks see Darkroom’s sound now built up entirely from Andrew Ostler’s infinitely malleable, polluted volume of electronic sounds and Michael Bearpark’s massed, heaven-and-hell loop guitars.

Subtracting the singer should have meant removing the human face from Darkroom’s activities. It should have forced their music – which was already suffused with hanging menace, dense atmospherics and chaotic leanings – further down the road to alienation. In fact, the opposite is true. Minus those fragmentary Bowness sighs, whispers and melodic wails, Darkroom do relinquish part of their edge of romance and distress. But they also dispense with the intimations of human disintegration, morbidity and panic which Tim’s beautifully tortured vocal tones brought to the project.

In his absence, Darkroom is able to relax and experiment with a two-way balance instead of the three-way teeter they’d thrived on previously. Os and Michael sit back and play off each other – not in unison, but in a dialogue of occasional crossings and of deceptive, mock-disengaged responses. As with ‘Fallout One‘, the two-man Darkroom continue to embrace instinctive wandering noise-stews rather than art-rock discipline.

For this album, at least, these are gentler brews: one even begins with a serene duet of heaven-scented loop guitar and a windblown squiggle of pink noise, rather than the warning tones of before. Released from some of his duties as textural foil to Tim, it’s Michael who now gives the music its anchors: cyclic calling phrases, humming confections of layered Frippertronic-like loops, space-echoed licks, sometimes a sound like someone wrenching their way out of a giant metal tank. Os – as usual – takes responsible for most of the layers of sonic detail and for the most drastic directional shifts within Darkroom’s ever-restless improvisations.

Os’ increasing plunderphonic tendencies (linking and threading pieces with snippets of international radio conversation, Cambridge choristers or muezzin calls) prove that behind his responsibilities for the main body of Darkroom’s sound, he’s also the joker in the pack, dialling up effects and textures from a vast trick-bag of electronic sounds which he then sloshes across the speakers and leaves to evolve. His rhythms, too, betray a sense of cool, amused mischief. He’ll stitch in trails of techno beats, or hijack a piece five-and-a-half minutes in with jazzy cymbals and toms drenched in flapping dub treatments. He’ll even drop in the occasional comedy drum-wallop to accompany some blooping synth sounds he appears to have stolen off a kiddy-ride in a shopping center. Inscrutable humour aside, Os also assembles a remarkable variety of more solid elements to flesh out Darkroom’s randomness: imposing psychedelic cadences, static veils and suggestive electrophonic shapes.

Though Michael Bearpark’s playing still owes a debt to Robert Fripp (via his “Bearatronics” loops and his occasional digressions into trumpet-guitar), he’s far less formally-minded. While you could also draw parallels to the mangled roots sounds used by David Torn, Michael is a far more reticent, distant and watchful guitarist: less flamboyant, but similarly eclectic. Across the album, he comes up with the kind of junkyard guitar that Marc Ribot would be proud of; or treats us to yanks and scrabbles of twanging guitar in the vein of Henry Kaiser or Fred Frith. He unwinds collapsing, Spanish-guitar-style electric rolls; or feeds in the Bill Frisell-influenced ghost-country minimalism that he’s increasingly stamped onto Darkroom music. Os responds with gusty, gauzy swirls of noise, or busies himself chopping up the sound even as Michael enriches it.

It’s co-operation of a kind, I suppose. Sometimes the Bearpark/Os interplay is gloriously subtle. More often, they’re engaged in a game of reverse-chicken in which they seem to be seeing just how far they can wander from each other’s playing before Darkroom collapses, adding a kind of free-jazz risk to the elements of illbience, Krautrock and musique concrete that already flourish in the group’s sound. Darkroom’s apparent abstract shapelessness (more accurately their indifference to, and boredom with, the monotonous formality of much electronic music) seems to put a lot of people off. However, their loosely-knit and liberated music still has few rivals or peers in electronica.

Darkroom: 'Fallout 3'

Darkroom: ‘Fallout 3’

Tim Bowness returns for ‘Fallout 3’ which at first listen sounds as if it could be pegged as the kinder, gentler Darkroom. This seems an unlikely label. Nonetheless, the album initially seems something of a let-up from Darkroom’s unsettling dark-ambient explorations.

As the group’s main studio-flexer, Os exerts most of the active control over the emerging music. On this occasion, he does this by taking more of those Darkroom live recordings and drastically remixing them. Drawn from two of the mid-2000 Cambridge gigs which initiated ‘Fallout 2’ (plus four other gigs between 1999 and 2000 in Cambridge and London), ‘Fallout 3’ is tagged as “a celebration of the art of post-production” and compresses their rich, chaotic improvised sprawl into a thickening wall of noise. This is Darkroom as jelly, rather than their usual coils of prismatic vapour. In the process, it displays a side of the group which might appeal better to ambient-music aficionados and art/noise acolytes (those who’ve so far proved immune to, or unconscious of, Darkroom’s brooding wide-open power).

The art-rock richness of Tim’s keening, beautiful-agony vocal was previously something of a scene-stealer – especially when it reached heights of drama which recalled Peter Hammill at full tilt. This time it drifts faintly through the mix like a displaced ghost. Half-obscured, half-dreamy, its physical presence fades to a livid imprint. As for the industrial-melodic textures of Michael’s guitars (and his layered MiniDisc manipulations), these have sunk even deeper than before into the fabric of Darkroom sounds, as have most of the drum loops. The most audible Darkroom instrumentation to be heard on ‘Fallout 3’ is the humble studio fader and the reverb unit, teasing their way through the music and rebuilding detail.

Turned right down, ‘Fallout 3’ sounds like the smooth-peanut-butter option compared to the crunchier varieties of ‘Fallout One’ and ‘Fallout 2′. Turned up, though, the music piles upwards inexorably; like a thick fluid shot through with veins of displaced voices. Sometimes these voices belong to Tim, processed almost beyond recognition to become muttering crowds or alien choirboys. Sometimes they’re radio voices stroked out of the ether by Os’ continuing casual interest in plunderphonics. Those little instrumental dialogues and monologues that used to weave through Darkroom pieces have been melted down too. Everything played becomes food to feed this new amorphous monster.

The result is that, more than ever, Darkroom’s music has the amnesiac, dissolving qualities of oceans. Powerful and ever-massing, and strangely indifferent to the repercussions of its nature. The sound itself, for what it’s worth, is closer to dry land if perhaps not stable ground. That continuously-rumbling, near-geological depth of soundfield and the thick “angry-earth” quality to the sound brings this reinvented Darkroom closer to the relentless, tectonic grind of Robert Hampson’s dark-ambient process music in Main. Like Main’s, the pieces on ‘Fallout 3’ are much of a muchness. All are slightly differing curves on a line mostly heading in one direction, arcing beyond post-rock to the land of out-rock. There’s far less of the more identifiable tendencies of the past – nowhere near as much of that Fripp-&-Eno-swimming-in-Lee-Perry’s-galactic-fishtank feel. The always diffuse identities of the Darkroom players are now barely there at all. The music has turned them inside out.

Consequently this is seventy-five minutes of impressive and utter liquefaction that’s still– identifiably – Darkroom, and which also enables them to thumb an invisible nose at past accusations of formlessness. Even when their musical substance is reduced to something as intangible as this, Darkroom’s baleful and beautiful intent remains intact: a long way beyond the easy trance to which most electronic acts are finally reduced. Darkroom’s vision is still inexplicable and alien. It’s also still undeniable.

Neither kinder nor gentler, then. Just even more seductively suffocating and inscrutable.

Darkroom: ‘Fallout 2’ & ‘Fallout 3’
Burning Shed (no catalogue numbers or barcodes)
CD-R/download albums
Released: 01 January 2002 (‘Fallout 2’) & 1st February 2002 (‘Fallout 3’)

Get them from:
Burning Shed (‘Fallout 2‘, ‘Fallout 3‘) or Bandcamp (‘Fallout 2‘, ‘Fallout 3‘)

Darkroom online:
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REVIEW – Darkroom: ‘Fallout One’ album, 2001 (“like a small corpse flattened onto a moving tyre”)

13 Jan
Darkroom: 'Fallout One'

Darkroom: ‘Fallout One’

Maybe it’s due to simply not being on the right label (they’re homed neither at Warp Records nor at Rephlex, nor at any of the other established electronica houses who provide a credible passport to attention). Maybe it’s the frustration of continually bouncing, disregarded and unloved, off the defense radar at ‘The Wire’. Maybe it’s simply the usual difficulties regarding working on and playing an abstract, thickly electronic music with even fewer anchors than most of the buzzing, bleeping efforts in that particular field.

Whatever it is, while the mightily amorphous Darkroom should have been a serious avant-garde cult act by now. Instead, they’ve been in retreat since their initial late ‘90s rising and since those times when they brought their galactic rumble-and-wail to some of the artier club-nights around London. It’s dispiriting – but at least this has been a strategic retreat rather than slinking off, defeated, to lick their wounded diodes.

Darkroom remain active, particularly in their native Cambridge. They still haunt basements, galleries and art-house cinemas whenever they can, recording hours and hours of live material. They’re still more or less unknown: but they’ve been making the most of this anonymity. At least it allows them to continue to explore their own unsettling take on ambient music, unencumbered by the demands of the more familiar electronica clubs or by any micro-cultures other than their own. The ‘Fallout’ trilogy (of which this is the first installment) is the result.

These recordings present an unadulterated Darkroom, live and in the raw – a sound of boiling sea-stuff, of natural chaos, of expansively stewing noise. They’ve abandoned the song experiments and the more disciplined, streamlined aspects of their previous album ‘Seethrough‘ in order to embrace more of the chaotic, massy, polytextural wanderings that they touched on in their ‘Daylight’ debut. Each of the tracks on ‘Fallout One’ is functionally numbered: One to Seven. None are graced with any more of a name, nor indeed any more clues of any kind. There are no sine-wave surfing references, no snippets of French or intimations of disturbance, no jokes (unless you count the press release name-checking both Photek and Satan). There aren’t even any nods to the collective’s old Samuel Beckett fetish.

Darkroom don’t guide anymore. They drift remotely through their music with a mixture of utter authority and confusing haphazardness, stirring ideas in and spinning them out. You can’t place yourself with this music: you can only live with it. Any associations which you care to make are now entirely your own.

‘Fallout One’ also emphasizes an increasing musical dominance by Andrew Ostler, the keyboard-and-programming corner of the Darkroom triangle. Freshly returned from his solo project Carbon Boy, Os brings back plenty – he adds a glut of shortwave radio voices; he disrupts Darkroom’s light-footed beats and breaks them up into free-jazz stumbles. His relentless mutations of dense electronics regularly distort and destroy any settled landscapes that the group might have settled on. Lurking in the background, Michael Bearpark concentrates on turning his guitar into a slow-hand blur of inscrutable forbidding noise. When he’s not doing that he’s building up a succession of aquamarine loops, sounding like a coldly psychotic take on Michael Brook.

By comparison, singer Tim Bowness seems more displaced than ever. Already abstract, whenever his vocals appear now they take the form of shocked, drowning, incoherent whoops and keens, half-submerged in the swirl of choking ambience and psychedelic space echo which his collaborators are cooking up. As ever, the effect is similar to the contorted vocal tapestries of Tim Buckley’s ‘Starsailor’. This time, though, Bowness sounds as if he’s gradually being sucked down a black hole, protesting all the way. It’s a far cry from the measured, beautifully-finished art-pop tones and diction of his day-job in no-man. Still, he seems to thrive on the chance to unleash this kind of utterly unguarded noise.

Caught as live as this, Darkroom’s music is more disorientating and disturbing than it’s ever been before on album. Though always too lushly endowed with timbre and detail to be unrelentingly hostile, it offers little in the way of chill-out calm or methodical reassurance. Even the gentler tracks such as Three or Four regularly see Darkroom’s more pastoral landscapes bent out of shape. A desperate, looping Bowness mantra of “say” will be overcome by data squirts and snippets of Gregorian chant; a hum of guitar will be scratched over by a violently juddering, reedy electronic screech; clicking needles will have a strange banana-boat yodel stretched across them.

Throughout, Os’ sculpting of the sounds induces sonic meltdown. Hiccups of sounds, whale song, a mutilated loop of geothermal Mellotron or a dignified broadcaster’s voice will all be sucked up, shredded and blown out, or brought round and round like a small corpse flattened onto a moving tyre. In their collision of the beautiful, the horror-inducing and the plain distorted, Darkroom offer nothing easy. ‘Fallout One’ is music for dissolving cities – a cool-headed, unconditional embracing of confusion.

Darkroom: ‘Fallout One’
Burning Shed (no catalogue number or barcode)
CD-R/download album
Released: 01 January 2001

Buy it from:
Burning Shed or Bandcamp.

Darkroom online:
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November 2012 – EP reviews – One Thousand Lucky Cranes’ ‘One Thousand Lucky Cranes’ (“restful hiccups”)

28 Nov
One Thousand Lucky Cranes: 'One Thousand Lucky Cranes' EP

One Thousand Lucky Cranes: ‘One Thousand Lucky Cranes’ EP

From Tennessee to the heart of the mountains of central Japan is a long way. I’m not sure what’s brought Ben Bryant from one to the other, but his debut offering as One Thousand Lucky Cranes shows the stretch. While these four tunes are nominally in the box for downtempo chillout electronica (with a side helping of glitch), they’re also attenuated, deconstructed tunes. Untitled agglutinations. Restful hiccups. A feeling that’s a little like that moment when, relaxing on a beach somewhere, you’re momentarily jolted into realising just how far from home you are.

Despite the tumbling data-flop of its intro (and the corrupting glitch atmospherics which score creases and interruptions into its texture), No.1 quickly reveals itself as deconstructed soul. More specifically, a Philly-inspired slow jam; from the lustrous breath-sighs to the jazzy climbs, to those Air-style analogue doodles with their pitch-bending vocalisé effect. Everything in it has that cushioned lushness and summertime daydream feel to it, with electric piano pads stroked and lovingly distorted into tiled, fuzzed chillout chimes. Notes and sounds have a fallaway feel to them, as Ben toys with wavering queasy pitching or leaves us in expectation. Japanese trinket tinkles worm their way into the mix: toys wearing down their batteries on the console.

There’s a little bit of soul in No.2, though only the slightest taste. One of Ben’s sounds is sourced from the sweetest electric organ sounds, but sliced off the top of the frequencies and rendered from gospel hints into an artful saccharin. Most of the other sounds are flickered by processing – treble-sharpened melody gurgles, a sweet baby-tone climb glimpsed through a strobing blur of reverb. Even the drum sounds (despite keeping a thread of industrial funk running throughout) are inverted and upended, imploded beats and cymbal hits trapped in a thicket.

On No.3, glitched beats are dropped into the music like someone dropping random glass beads into a Geiger counter. A slow phased sweep of synth pads (like the luminous cloud-roll Prophet-noise of the late ‘70s), offers something slightly meditative and slightly irritated, cross-legged but glaring sideways. Layers of glitched percussion twists and carpet-bomb bass distortions are folded into the mix. If you’ve still kept hold of that beachy simile from above, imagine the same, but with little smoke-shells bursting in mid-air above the mellow golden sands.

No.4 rises out of a sea of finely sifted white noise, revealing an ominous minor-key structure behind it. There’s something here that’s similar to the sweetly-sung anxieties of Horace Andy at work with Massive Attack on ‘Mezzanine’: a hint of ghost-town industry, of grand soul with the security sucked out of it… perhaps an echo of Detroit despair imprinted on in the architecture. Rather than Andy’s sensual suede-creak of a voice, though, the vocal here is an accelerated burble, part-housefly and part child-babble, stretching and meandering around the slow-stepping arches of fuzzy melody. Glitch-taps and dubstep activity fire about in the percussion, data-screeches kick some cold sparks off the chords. Throughout, the white noise comes through in hose-spurts; or tide-smacks, pushing its way through the buildings – a dream of the first drops of the flood. As with all of the tracks on this EP, the sense of solidity, dislocation and imminent upset come bundled close together, blurred over like a multiple exposure.

One Thousand Lucky Cranes: ‘One Thousand Lucky Cranes’
One Thousand Lucky Cranes (self-released, no catalogue number or barcode)
Vinyl/download EP
Released: 26th November 2012

Get it from:
Nimbit Music, Bandcamp.

One Thousand Lucky Cranes online:
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October 2008 – album reviews – Darkroom’s ‘Some of These Numbers Mean Something’ (“once engaged in perpetual fall, now they roam”)

10 Oct

Darkroom: 'Some Of These Numbers Mean Something'

Darkroom: ‘Some Of These Numbers Mean Something’

Perhaps the passage of time forces a shape on what used to be abstract, giving it some meaning. Perhaps Darkroom just got tired of toying with slow nebulae and with clouds of diffused adrenalin and panic. At any rate, the Cambridge dark-ambient duo (now based around Hertfordshire) are changing. Their first full-release album since 2002’s ‘Fallout 3‘ sees them producing a very different music from the leashed chaos of their first decade. Those looming, passive-aggressive electronic thunderheads and those forbidding razor-smears of guitar are easing into a sweeter mood.

There’s also the question of how that passage of time works the same effect on people as it does on bands. In many respects, watching Darkroom evolve has been like watching – in extreme slow motion – the unknotting of a glower. Whatever the image, there’s always more to electronica artists than their boxfuls of clicks and drones or their “take-it-or-leave-it” detachment from their completed music, for which the finely-honed details of a recording (rather than the performance within) is the ultimate statement. For Darkroom, perhaps this is closer to the surface than most. The group has rarely, if ever, been sought out for interview, but anyone who’s taken the trouble to talk to them has encountered soft-spoken yet determined men keeping a tremendous exploratory brainpower in reserve. While no-man singer Tim Bowness was part of Darkroom (howling wordless imprecations and grand voice fragments, a guttering horror-struck Lucifer tumbling through a churn of collapsing stars) much of this emphasis fell on him. With Tim long-since melted out of the picture, any such curiosity has to move in on the remaining Darkroom pair and what they might be bringing in.

It becomes more interesting, for example, that synth lynchpin Os programs (as Expert Sleepers) innovative sound modules and methods for other musicians to pursue, and cooks up lighting effects for video gaming at the point where it bleeds into video art; or that guitar-broiler Michael Bearpark’s sinewy textural playing is a flipside to his day-job in cutting-edge computational chemistry. While this kind of hard science hasn’t obviously dictated the form of Darkroom (generally they’ve surrendered to the unknown rather than tried to map it) it does seems that ideas of coloration, reaction, chemical excitement and chiaroscuro are built into the group at a deep and evolving level.

When I originally reviewed ‘Fallout 3’, I toyed with the idea of a kinder, gentler Darkroom, in which the pressured frowns and disorientations of their earlier music relinquished its forbidding edge. Here, this comes to pass. While they’re not exactly rolling over to have their bellies tickled, Darkroom have, in their way, mellowed. A decade into their work, they’ve stopped overwhelming us with gigantic, impenetrable sonic proofs and begun welcoming us with musicality. Though star-stuff is still implied, and they’ve kept much of their cosmic scale and atmospherics, they’ve switched off most of their former barrage of hostile radiation. What comes through now are blushes and bobs of warmth, a new appreciation of carefully worked detail. With Michael’s recent embrace of acoustic guitars (and the deployment of drummer Andrew Booker as a new group foil) we also get the sound of physical velocity, friction and fingerprints; of hands on sticks, gut and wood as well as electronic triggers. Where they once engaged in perpetual fall, now they roam.

Their 1999 album ‘Seethrough‘ (an unexpected collection of songs recorded while Tim Bowness was still on board and tugging them back towards his own musical heartland) originally seemed like a blip in Darkroom’s career. Listening to the camouflaged melodies and song structures sliding past in ‘Some Of These Numbers…’ suggests that with or without Tim some seeds might have been planted them for later emergence. Bar the vertiginous, unsettling loll of Insecure Digital (a teetering reminder of Darkroom’s roots in echoing noise and psychedelic dub) the music here sounds as if it comes from the heart and not from the more obscure sets of glands. Mercury Shuffle, in particular, rides on a soft and subtle ballad-chord sequence, inspiring rippled melodics. Booker, in his most prominent moment on the record, provides a subtle shuffle from which to launch Os’ rhapsodic faux-CS-80 synth buzz and Michael’s batwing-rises of screech-guitar. Beyond the drowsy interplay, the backgrounds show Darkroom at their gentlest: a riffling submarine twang, or space-rock-tinged Americana with a touch of Bill Frisell (and, perhaps more than a couple of echoes of Red River Valley).

While Darkroom have generally been open about their enjoyment of 1970s prog and fusion, and of 1980s pop (as well as the 1990s electronica boom which they both sprang from and dodged) it’s becoming more evident in the sounds they choose and the structures they etch. Album opener The Valley of Ten Thousand Smokes revisits some aspect of the group’s original brutal beauty – a brow-furrowed mumble of baleful sound, its hooded swamp-dragon guitar tones move foggily over a bass-drum thud that’s part hip-hop and part dream-course, as if some of the trancier elements of Pink Floyd’s Echoes were cheek-to-cheeking with the Aphex Twin. Yet it’s also more structured than they’d have allowed themselves before: more painstakingly orchestrated. Treated guitar parts flash over the lip of the tune’s leading edge like a handful of blades, sounding in the deep like Wagner horns or mingling Delta slide with digital interrupts.

A whole rackful of ideas are bound into the album’s title track, which travels from electronics fluttering around elegant classical-styled guitar harmonics via a subtly slowhanded Bearpark melody and bouncing Eurotrance suggestions from Os. These in turn thin out into a post-rock brew of expressive but hidden guitar and a succession of themes, each beautifully suggestive but barely touched upon. They’re like the points of a mathematical iceberg, nudged and smoothed by equally brief musical salutes (an aerial Fripp burn, a little Talking Heads funk) and, towards the end, the crash and hiss of sea-breakers.

While they’re shyly opening out this fan-spread of influences, Darkroom also reveal a new skill: that of touching on and drawing on the times and tones which inspire them without ever getting stuck to them. My Sunsets Are All One-Sided simultaneously revisits the rootless, reborn feel of very early jazz-fusion (before the pulls of groove and tradition dragged it back to something more predictable) and the creeping 1950s curiosity of the European avant-garde. Here’s a gentle Stockhausen toy-chime, eventually discovering its own little medley of small tunes. Here’s a lighthouse-revolve of guitar swells. Here’s a move, by degrees, from Zawinul to Hammer; to a point where a ‘Miami Vice’ bass-synth pulse and subtle Booker cymbalwork grounds Michael’s leaf-fall guitar work, and a shuffling batter of electronic funk is shadowed by the jingle of a roller toy.

Cuddling up with the light celestial touches of ’70s chamber-soul while filtering them through carefully-reserved 1990s arrangements, No Candy No Can Do also hints at the diaphanous mid-’80s tundrascapes on Cocteau Twins’ ‘Victorialand’. Twinkly flechettes of electric piano, slow spins of programmed glitter-dust and a watery Booker shuffle provide the shape, with a countrified psychedelic guitar patrolling the hazy horizon. Hints of dub, apparently played on a toy organ, even makes links to the frayed and contemplative Birmingham exotica of Pram.

The key to Darkroom’s transformation is in Michael’s work on acoustic nylon and steel-string guitars, which bring him down from his cruising altitudes and up from his witches-brew textural bubbling and leave him bare-armed at Darkroom’s forefront. On Two Is Ambient, he’s hooking out a Spanish guitar clang, looping against his own electric drones, warbles and wah-wah cycles and against Booker’s industrial snare and tight cymbals. The latter pulls in yet another layered Bearpark, this one exploring a stepping probing bass sound (begun on the low nylon strings, fretbuzz and all, and ending up somewhere in cavernous double bass territory). Os seems to be both manipulating these sounds with one hand and pushing again them with the other: presumably it’s him who’s responsible for the final chromatic crash and pink noise weirdout. Similarly, it’s Os who throws up the gelid synth-wobble, string-section cycles and speed-oscillation pranks in Chalk Is Organised Dust – a necessary wildcard foil to the loping, snapping drums (part Bill Bruford and part Can) and the snatches of blues, classical double-stops and jazz-bass ostinato which Michael’s now feeding into the tune (as if for ten years he’s been a hostage virtuoso, now finally set free of his leg-irons and running off in a kind of fluid hobble).

Turtles All The Way Down concludes the album on a dry joke. The title’s from Stephen Hawking, via any number of sources. It covers infinite regression (handy for loopers), desperate mythologizing and arguments stretched thin. The music itself is fired off from on the abstract coil of a steel-strung guitar lick in which jazz, blues, minimalism and an awkward all-ways dash combine in a way which would’ve raised a sour grin from John Fahey. This quickly moves into a gnarly munching electric drone, ghostly post-rock keyboards and spacious drum clatter. It’s a last-minute hollowing out of what’s gone before, the sounds and atmospherics recalling the anxious small-hours cruises of Bark Psychosis (sliding past the red lights at 3am, somewhere close to home but never in a stranger place).

It’s as if Darkroom have suddenly stopped, shaken awake, and reminded themselves not to let us settle into too much comfort. Much of the music on ‘Some Of These Numbers Mean Something’ may have dropped out of the previous interstellar char-and-chill in order to embrace a more human-scaled and earthbound warmth. Darkroom aren’t forgetting that the inhuman extremes are still there, waiting indifferently just outside the envelope.

Darkroom: ‘Some Of These Numbers Mean Something’
Burning Shed, BSHED 0408 (5060164400059)
CD/download album
Released: 3rd October 2008

Buy it from:
Burning Shed or Bandcamp.

Darkroom online:
Homepage Facebook Twitter MySpace BandcampLastFM

October 1999 – album reviews – Sneaker Pimps’ ‘Splinter’ (“half in love with the idea of beautiful corpses and wanton failures”)

29 Oct
Sneaker Pimps: 'Splinter'

Sneaker Pimps: ‘Splinter’

Smack.

Its presence ghosts off this record like chill off the sea. The more you listen, the more obvious it gets; the more appropriate it seems. Twelve songs about different levels of letdown – alienation and betrayal; shortfall and disgust, “high fives and corporate anthems” – but always, always possessing an ability to be lifted above it; to float in a strange and tragic euphoria in which pain and torment are overwhelmed. A rush of transcendent languorous bliss while the mind hovers above, intact and unmarked.

Even if Sneaker Pimps weren’t so candid about backstage recreation (or didn’t drop lyrical hints like “my aim’s so weak that I’d fail to get into my arm”), you can’t escape the fact that their second album is a heroin album par excellence. Admittedly, a smarter and more professional brand of smack music – no William Burroughs squalor, no Needle Park lowlife. The spike goes in beside a penthouse window, lying on a sleek leather couch; no dust on the floor. But then, as a pop group, Sneaker Pimps always seemed far too smart for the daytime shows and MTV gladhandings.

Well, some of them did. I saw an Sneaker Pimps interview in which Kelli Dayton – their original Goth pixie-ette singer – sat flirting and babbling on a sofa, flanked by Chris Corner and Liam Howe. When not answering their own questions, with a cool intelligence, they observed her with the bored and slightly amazed looks of gentleman experts faced with a posturing child. The hapless Kelli isn’t part of Sneaker Pimps any more. She’s been dropped out – as if via hidden trapdoor – or simply excised.

For ‘Splinter’, Chris Corner glides forward like Dracula to take over the mic. His slackly sensual looks (young Johnny Thunders and Ronnie Wood, with a wild crow’s nest of dyed-black hair) lounge all over the artwork of ‘Splinter’, much as his lisping, artfully-forlorn whisper floats ahead of the music’s tide. Perhaps it’s just extra clarity – with Kelli no longer an oblivious mouthpiece – but ‘Splinter’ feels like cresting a roller-coaster. A swelling build of dawning clarity, darker- toned, which sets you up for the plunge.

‘Splinter’ is also the most seductive pop record I’ve heard in a long time. Not coy winks or overblown soul-boy mating calls, not even on the acid-coated, Suede-stinging-Cameo-to-death stamp of ‘Ten to Twenty’. This is a more abstract seduction, the lure of rich fabric, sweet smoke or smouldering looks. It’s born not just from the unveiling of secrets but from Liam Howe’s shockingly opulent backdrop. Creamy, orchestrated synths and samplers traced with beautifully disturbing sound. Pianos echo, fretful in the cavernous dark. ‘Omen’ choirs or wailing-wall chants lunge out at Chris, trying to lassoo him. Small slivers of Oriental melody glitter in the fabric, and beyond the luscious trip-hop grooves eerie Bernard Hermann strings are trembling, bursting, warning. Female singers, disturbingly blank, shadow Chris’ pinched tones.

The whole album’s in a state of sensual motion, like restless waters or billowing tapestries. As for mood and motif, it’s always ominous – always half in love with the idea of beautiful corpses and wanton failures; with sultry sicknesses and the bloody romance of despair. Kelli or no Kelli, there’s always been a Goth undercurrent to Sneaker Pimps (and not just because the industrial-tinged, reverberant rock of Superbug also has a distinct tang of The Mission). When Chris sings “strike me down, give me everything you’ve got. / Strike me down, I’ll be everything I’m not,” on ‘Lightning Field’, he sounds bright-eyed, waiting for the lash.

On ‘Half Life’, accompanied by the liquid, trembling swirl of pianos and ghost orchestras, Chris muses at the syringe or at the lover he’s failing with – “half life wastes before it goes – / it’s funny how your bee-sting touch never leaves me whole. / It’s not enough to stay here, almost trying. / You kept your last laugh, watch this dying.” On the magnificently disdainful, disgusted ‘Low Five’ he delicately spits back corporate language and schmooze-talk with savage grace – “Kite-marked for true low standards / where more wants all and no less. / Just change with no real progress… / I’m a low five downsize no-one else. / Do you love yourself?”

Bad relationships. With the biz, with the needle or with girlfriends – all three bleed together in Sneaker Pimps’ crafted disaffection. Only on ‘Cute Sushi Lunches’ does this seem brattish, as Chris sneers “nineteen steps out from under your feet. / Can’t eat, won’t eat… / Hate like a child hates his hair cut,” and the instruments obstruct each other, stubbornly refusing to gel… but not quite enough to derail the song.

It’s a suspect confessional, a cunning blind to absorb attack while Sneaker Pimps slip the rest of the album past your resistance. The worm-turning cruelty of ‘Curl’, popping with funk under its lustrous ballad verses, stung by zithers and pulsating psychedelic grind – “I curl to break consent… / and I curl now to help me find you out.” And the little thrusts and revelations like “never compromise – you’re just always weak”; “it takes too much to please me – / attached but no real feeling,”; and (most killingly) “failure was on me, / but your ideals bore me.” All of it wrapped in that dark and dreamy music.

Beyond the sensual overkill – that luxuriant death-by-soundtrack – the rich nightlife sounds are sometimes folded away in favour of small rooms dominated by Chris’ spider-legged acoustic guitar. ‘Flowers and Silence’ is the most explicit trip to the shooting gallery. Skeletal slow jazz waltzing among the radar blips somewhere between Scott Walker and John Lydon, moth-wing vibrations of synth, and a dry-mouthed Chris murmuring “she’s nowhere, she mainlines, / helps me out – now I can speak… / So nothing’s free. / Ghost-drunk, out of reach.”

Behind the dogged strum and distant alarms of ‘Destroying Angel’, strings slither down – blood trickling across a window – while Chris turns in the most sinister performance on the record. “The stones beneath the water that you walk on to be taller, / the hands you stuck together ‘cos you prayed you’d wait forever,”, he whispers, picking apart a dying affair full of desperate power games and scams, and ruthlessly stripping it away from himself, right down to the tattoos (“the words beneath my skin / the ink that you put in, / destroying all the things you left around.”). There’s torch music on ‘Empathy Low’ – as well as a rich sleazy purr of double bass – but if so it’s torch reduced to clammy ashes, as Chris stares into the recesses of his soul and finds them disturbingly bare. “Proves herself to be closer, / but not me forever, not me… / My memory’s so / empathy low.”

And there’s ‘Splinter’ itself, the guitar zinging and slapping while things prowl in the shadows – growling, creaking double bass, moaning and scraping; boiling, ghostly noises from Liam Howe’s black boxes. Then there’s Chris, flint-eyed and flint- voiced – “Does it take the fireworks to make you look in wonder? / Would you give reaction to the cause I’m under? / So coloured by you, but your monkey messed it up – / surrounded by you, your monkey’s long-while had enough.” If David Sylvian had stayed in London, corrupted by the smoke and cynicism, he might have ended up this sleekly poisonous: enveloped in beautiful, cultured ambient sound and existential melancholy, but honing a small silvery sleeve-dagger for the right moment.

The final song – ‘Wife by Two Thousand’ – could be a subway busk, with one of Chris’ faceless women singing back at him from further down the tunnel. A draught sucks at it, pulling Liam’s subliminal buzzes and celesta clinks away into the oblivious sounds of a crowd. While Chris strings phrases from ‘I Can Sing a Rainbow’ into the chorus (as if trying to get back to childhood assurance), the song’s an attempted seduction, in spite of everything that’s gone before. Chris is playing the vulnerable card this time, with a cynical, pleading desperation. “Never so complete, just failing on its feet… / I think that I need working on, so work on me / I feel that nothing’s getting though, so get to me.”

But the last we hear of him is a nonchalant nothing-can- hurt-me whistle. He’s disappearing into the city with his bag of secrets closed up again, leaving you to make your guesses. The kind of doomed, fascinating bastard whom your eyes still follow, and whom your hands reach out to in spite of yourself. Damn.

Trust a junkie? Never. But they can be as compelling as their habits.

Sneaker Pimps: ‘Splinter’
Clean Up Records Ltd., CUP 040CD (5029271004024)
CD/download album
Released: 29th October 1999

Buy it from:
Available from most sources.

Sneaker Pimps online:
Homepage FacebookMySpace Last FM

August 1998 – EP reviews – No-Man’s ‘Carolina Skeletons’ (“loaded with meaning, swollen thick with suppressed tears”)

29 Aug

They claim it as “a totally new approach” for the band, but thankfully, this time they’re wrong. After the diverse experimentation of the ‘Wild Opera’ and ‘Dry Cleaning Ray’ albums, it’s more of a look back to their roots in the deceptively simple, poignant flush of ambiguous romance. No-Man are going home. And as they do, this falls – as if from a worn-out pocket – into our hands.

Carolina Skeletons could just be the finest single No-Man have ever released. A rhythm track like a weary hubcap rolling its way home; Steve Wilson’s lovelorn, restrained piano and sleepy, teary guitar touches. A simple, unchanging dynamic evoking both a state of grace and a state of stagnation. A set of chords that fall, question and resolve – heartbreakingly – around Tim Bowness’ quietly yearning vocal. A distant almost inaudible organ, hovering like a night scent. And a short glimpse of a few moments of a trapped life.

It’s a snapshot of a lonely woman paralysed by inertia, watching as time “strips the tinsel from her hair” and the mingled forces of gravity and grief tug her down. It has the same sketch-like quality of American Music Club or The Blue Nile – a few lines loaded with meaning, swollen thick with the suppressed tears – and breathes out, with its eyes closed, the same ineffably bruised air as Mark Hollis’ melancholy reveries. You get a feeling that for its solitary anti-heroine, Cowboy Kate, time is slowing but history has already halted.

So much for the lead track. But the whole EP shivers with an underlying, understated tension; the sort of slight ache that nags and means that at best only a flawed and brittle peace is possible. Caught up in the acoustic guitar webbing of Something Falls, Tim’s words are entangled and shivering in the anticipation of a shock to come: “You’re far too near it to feel it… / You’re far too near it to fear it…”

In Close Your Eyes (a swoonier, more grace-inspired take on their old Desert Heart epic) Mellotron strings hover near or retreat over rolling slot-drums: elegant stalkers on the uppers of their nerves. Twinkles and illuminations come and go like soft offshore lights – halfway through a guitar screams alone in the middle distance. Caressed, Tim sings a beatific, burnished chorus while the verses hint at love, violence and dependency: “His hands were hard, your face was soft. / He kissed your heavy head – and then you lost your strength…” It ends on a poised and prolonged outbreath, with Tim wailing passionately into the void up ahead: “You break, you swim alone, like a child…”

To close – a reverberant, distant, Budd-like reprise of the Carolina piano line in all of its beautiful worn-down dignity. The dust blows forward and the dust blows back. Sometimes all there is to do is to carry on, face set to the wind and tears stroked back towards where you’ve come from. Beautiful.

No-Man: ‘Carolina Skeletons’
3rd Stone Ltd., STONE037CD (5023693003757)
CD-only EP
Released: August 1998

Get it from: (2022 update) Original CD EP best obtained second-hand. The title track (and a different version of ‘Close Your Eyes’) ended up on No-Man’s ‘Returning Jesus’ album in 2001: all of the EP tracks were reissued on the triple-vinyl release of ‘Returning Jesus (The Complete Sessions)’ in 2006.

No-Man online:
Homepage, Facebook, Twitter, Soundcloud, Last.fm, YouTube, Instagram, online store, Apple Music, Deezer, Spotify, Amazon Music

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