Maybe it’s due to simply not being on the right label (they’re homed neither at Warp Records nor at Rephlex, nor at any of the other established electronica houses who provide a credible passport to attention). Maybe it’s the frustration of continually bouncing, disregarded and unloved, off the defense radar at ‘The Wire’. Maybe it’s simply the usual difficulties regarding working on and playing an abstract, thickly electronic music with even fewer anchors than most of the buzzing, bleeping efforts in that particular field.
Whatever it is, while the mightily amorphous Darkroom should have been a serious avant-garde cult act by now. Instead, they’ve been in retreat since their initial late ‘90s rising and since those times when they brought their galactic rumble-and-wail to some of the artier club-nights around London. It’s dispiriting – but at least this has been a strategic retreat rather than slinking off, defeated, to lick their wounded diodes.
Darkroom remain active, particularly in their native Cambridge. They still haunt basements, galleries and art-house cinemas whenever they can, recording hours and hours of live material. They’re still more or less unknown: but they’ve been making the most of this anonymity. At least it allows them to continue to explore their own unsettling take on ambient music, unencumbered by the demands of the more familiar electronica clubs or by any micro-cultures other than their own. The ‘Fallout’ trilogy (of which this is the first installment) is the result.
These recordings present an unadulterated Darkroom, live and in the raw – a sound of boiling sea-stuff, of natural chaos, of expansively stewing noise. They’ve abandoned the song experiments and the more disciplined, streamlined aspects of their previous album ‘Seethrough‘ in order to embrace more of the chaotic, massy, polytextural wanderings that they touched on in their ‘Daylight’ debut. Each of the tracks on ‘Fallout One’ is functionally numbered: One to Seven. None are graced with any more of a name, nor indeed any more clues of any kind. There are no sine-wave surfing references, no snippets of French or intimations of disturbance, no jokes (unless you count the press release name-checking both Photek and Satan). There aren’t even any nods to the collective’s old Samuel Beckett fetish.
Darkroom don’t guide anymore. They drift remotely through their music with a mixture of utter authority and confusing haphazardness, stirring ideas in and spinning them out. You can’t place yourself with this music: you can only live with it. Any associations which you care to make are now entirely your own.
‘Fallout One’ also emphasizes an increasing musical dominance by Andrew Ostler, the keyboard-and-programming corner of the Darkroom triangle. Freshly returned from his solo project Carbon Boy, Os brings back plenty – he adds a glut of shortwave radio voices; he disrupts Darkroom’s light-footed beats and breaks them up into free-jazz stumbles. His relentless mutations of dense electronics regularly distort and destroy any settled landscapes that the group might have settled on. Lurking in the background, Michael Bearpark concentrates on turning his guitar into a slow-hand blur of inscrutable forbidding noise. When he’s not doing that he’s building up a succession of aquamarine loops, sounding like a coldly psychotic take on Michael Brook.
By comparison, singer Tim Bowness seems more displaced than ever. Already abstract, whenever his vocals appear now they take the form of shocked, drowning, incoherent whoops and keens, half-submerged in the swirl of choking ambience and psychedelic space echo which his collaborators are cooking up. As ever, the effect is similar to the contorted vocal tapestries of Tim Buckley’s ‘Starsailor’. This time, though, Bowness sounds as if he’s gradually being sucked down a black hole, protesting all the way. It’s a far cry from the measured, beautifully-finished art-pop tones and diction of his day-job in no-man. Still, he seems to thrive on the chance to unleash this kind of utterly unguarded noise.
Caught as live as this, Darkroom’s music is more disorientating and disturbing than it’s ever been before on album. Though always too lushly endowed with timbre and detail to be unrelentingly hostile, it offers little in the way of chill-out calm or methodical reassurance. Even the gentler tracks such as Three or Four regularly see Darkroom’s more pastoral landscapes bent out of shape. A desperate, looping Bowness mantra of “say” will be overcome by data squirts and snippets of Gregorian chant; a hum of guitar will be scratched over by a violently juddering, reedy electronic screech; clicking needles will have a strange banana-boat yodel stretched across them.
Throughout, Os’ sculpting of the sounds induces sonic meltdown. Hiccups of sounds, whale song, a mutilated loop of geothermal Mellotron or a dignified broadcaster’s voice will all be sucked up, shredded and blown out, or brought round and round like a small corpse flattened onto a moving tyre. In their collision of the beautiful, the horror-inducing and the plain distorted, Darkroom offer nothing easy. ‘Fallout One’ is music for dissolving cities – a cool-headed, unconditional embracing of confusion.
Darkroom: ‘Fallout One’
Burning Shed (no catalogue number or barcode)
Released: 01 January 2001